﻿1
00:01:30,250 --> 00:01:35,760
{\fad(390,350)\shad0\fnArial\an3\blur2\fs17\b1\pos(600,307)\c&H2D6E87&}S{\c&H0F00A1&}pearhead Match

2
00:01:32,490 --> 00:01:37,250
The game played by 
the Spearheads will be...

3
00:01:37,250 --> 00:01:40,760
Twenty-Four-Chamber Russian Roulette!

4
00:01:42,130 --> 00:01:44,460
Russian roulette?

5
00:01:44,460 --> 00:01:45,520
Isn't that...

6
00:01:45,520 --> 00:01:47,350
where you put one bullet in a gun

7
00:01:47,350 --> 00:01:51,390
and take turns putting it 
to your heads and firing?

8
00:01:51,390 --> 00:01:52,810
Correct.

9
00:01:53,400 --> 00:01:58,670
This game will use a special 
twenty-four-chamber revolver.

10
00:01:59,410 --> 00:02:04,280
Though, of course, no one's life 
will actually be in danger.

11
00:02:07,460 --> 00:02:10,030
You will get the sound and 
recoil of a real discharge,

12
00:02:10,030 --> 00:02:13,420
but no bullet will be fired, 
so there is no need to worry.

13
00:02:13,920 --> 00:02:17,920
However, a discharge symbolizes 
your death in the game.

14
00:02:17,920 --> 00:02:23,420
The price of death will be 50 million 
paid to the opposing team.

15
00:02:23,420 --> 00:02:26,420
Now, let us run a trial game.

16
00:02:26,420 --> 00:02:30,120
Will the Spearheads from both 
teams please come forward?

17
00:02:30,120 --> 00:02:31,570
Excuse me.

18
00:02:31,570 --> 00:02:35,060
If this is just a run-through for the rules, 
it doesn't have to be me, right?

19
00:02:35,510 --> 00:02:36,940
As you wish.

20
00:02:36,940 --> 00:02:39,650
You take this, then, Nao.

21
00:02:39,650 --> 00:02:41,870
Huh?! Me?!

22
00:02:43,090 --> 00:02:44,620
Impressive, Fukunaga.

23
00:02:44,970 --> 00:02:49,310
Refusing to show your hand 
just for a run-through...

24
00:02:49,310 --> 00:02:51,480
You're as shrewd as the rumors say.

25
00:02:51,880 --> 00:02:57,010
As the Spearhead match dealer,
 I'll walk you through the game.

26
00:02:57,010 --> 00:03:00,460
The game will take place
 in this private study room.

27
00:03:00,460 --> 00:03:05,510
The only people allowed inside are 
the dealer and the two Spearheads.

28
00:03:05,750 --> 00:03:10,520
Each player will have three bullets to 
load into the chambers of their choice.

29
00:03:11,000 --> 00:03:16,130
In other words, six of the twenty-four
 chambers will be loaded.

30
00:03:16,130 --> 00:03:17,780
There's not just one bullet, then?

31
00:03:17,770 --> 00:03:21,780
{\fax-0.48\fnArial Black\fs10\shad0\bord0\c&H30303B&\frz166.8\pos(295.6,216.667)}Chamber Load Sheet

32
00:03:17,780 --> 00:03:22,480
Use this sheet to mark where 
you'd like your bullets to go.

33
00:03:24,050 --> 00:03:26,270
{\fad(500,1)\fnArial Black\fs12\fax.3\shad0\bord0\c&H30303B&\frz24.93\pos(280.172,152.095)}Chamber Load Sheet

34
00:03:24,520 --> 00:03:26,270
Let me see...

35
00:03:26,580 --> 00:03:28,400
Where should I put them?

36
00:03:28,400 --> 00:03:30,840
Eighteen, twenty, and twenty-three.

37
00:03:31,530 --> 00:03:32,670
But why?

38
00:03:33,070 --> 00:03:34,330
Just do it.

39
00:03:37,330 --> 00:03:40,680
Both teams have chosen 
their bullets' positions.

40
00:03:40,960 --> 00:03:43,510
The loading will take 
place in another room.

41
00:03:44,750 --> 00:03:46,110
It's finished.

42
00:03:48,480 --> 00:03:51,110
Once the loading is done, 
we'll spin the cylinder.

43
00:04:05,630 --> 00:04:11,340
To prevent dealer interference, I'll only 
lock the cylinder once it stops naturally.

44
00:04:11,340 --> 00:04:14,090
Now, the game begins.

45
00:04:14,440 --> 00:04:16,880
We will decide the first turn like this.

46
00:04:22,740 --> 00:04:25,080
Kanzaki-san will take the first turn.

47
00:04:25,880 --> 00:04:27,850
If you shoot and the chamber is empty,

48
00:04:27,850 --> 00:04:30,220
the turn merely shifts to your opponent.

49
00:04:30,220 --> 00:04:32,630
But if the chamber is loaded 
and the gun discharges,

50
00:04:32,630 --> 00:04:34,220
you must pay 50 million yen.

51
00:04:34,220 --> 00:04:37,800
In other words, fifty chips.

52
00:04:37,800 --> 00:04:39,870
Please proceed, Kanzaki-san.

53
00:04:39,870 --> 00:04:41,820
D-Do I have to shoot?

54
00:04:42,100 --> 00:04:45,310
If you do not wish to shoot,
 you may also pass.

55
00:04:46,320 --> 00:04:50,570
But in order to pass, you must 
place one chip into the pot.

56
00:04:50,570 --> 00:04:53,300
One chip is a small price to pay. I pass!

57
00:04:53,300 --> 00:04:55,830
Hey, it's just practice! 
Don't be a chicken!

58
00:04:55,830 --> 00:04:58,750
Once you pass, your opponent 
takes their turn.

59
00:04:59,610 --> 00:05:02,800
If your opponent pulls the 
trigger and the gun discharges,

60
00:05:02,590 --> 00:05:03,090
{\frx-20\shad0\bord1\fnArial Black\pos(488,107.6)\c&H4B3ECA&\3c&H191251&}BANG

61
00:05:03,130 --> 00:05:08,400
you'll earn both his fifty-chip penalty 
and the pass chip in the pot.

62
00:05:03,380 --> 00:05:06,780
{\shad0\fnArial Black\fad(440,170)\pos(280.8,226.8)\c&HF5F6F6&}1 chip
{\bord1\fs14\fnArial\b1\alpha&FF&\c&HA1CDC9&}In the pot

63
00:05:03,380 --> 00:05:06,570
{\shad0\fnArial Black\fad(440,540)\pos(280.8,226.8)\c&HF5F6F6&}1 chip
{\bord1\fs14\fnArial\b1\c&HA1CDC9&}In the pot

64
00:05:03,380 --> 00:05:06,780
{\shad0\fnArial Black\fad(440,170)\c&HF5F6F6&\pos(508.133,226.8)}50 chips
 {\bord1\fs14\fnArial\b1\alpha&FF&\c&HA1CDC9&}Penalty

65
00:05:03,380 --> 00:05:06,550
{\shad0\fnArial Black\fad(440,540)\c&HF5F6F6&\pos(508.133,226.8)}50 chips
{\bord1\fs14\fnArial\b1\c&HA1CDC9&}Penalty

66
00:05:07,630 --> 00:05:09,090
{\shad0\fnArial Black\fad(440,1)\pos(100.8,226.8)\c&HF5F6F6&}51 chips

67
00:05:09,090 --> 00:05:11,720
{\bord1\shad0\fs14\fnArial\b1\c&HA1CDC9&\pos(280,284.667)}In the pot

68
00:05:09,480 --> 00:05:11,430
If he fires and it's empty,

69
00:05:10,970 --> 00:05:11,810
{\fad(1,280)\fnArial Black\shad0\fs18\bord1\pos(474,108.667)\c&H564ACB&\3c&H3B3D92&}Click

70
00:05:12,100 --> 00:05:16,860
the chip in the pot goes to him, 
and the turn reverts to you.

71
00:05:17,170 --> 00:05:19,230
Of course, he may also elect to pass,

72
00:05:18,350 --> 00:05:19,600
{\fnArial Black\shad0\\bord1\c&H564848&\3c&HF5F5F5&\pos(410,54.849)}Pass

73
00:05:19,230 --> 00:05:23,850
but he must pay double what last 
went into the pot: two chips.

74
00:05:23,850 --> 00:05:29,420
So if I were to pass again, 
I'd have to pay in four chips?

75
00:05:29,420 --> 00:05:30,650
That's correct.

76
00:05:30,650 --> 00:05:32,430
The next pass will cost eight chips,

77
00:05:30,660 --> 00:05:35,020
{\fs20\fnArial Black\shad0\move(533.092,71.819,673.092,71.819)}East

78
00:05:30,660 --> 00:05:35,020
{\fs20\fnArial Black\shad0\move(533.092,211.819,673.092,211.819)}West

79
00:05:32,430 --> 00:05:34,190
and the one after that, sixteen.

80
00:05:34,190 --> 00:05:37,660
If five passes are called in a row,
 the round is forfeit.

81
00:05:34,240 --> 00:05:37,660
{\fad(780,1)\fnArial Black\shad0\pos(118.546,249.273)\c&H181818&\3c&HFFFFFF&}Forfeit

82
00:05:37,660 --> 00:05:40,050
The chips in the pot 
will go to the dealer,

83
00:05:40,050 --> 00:05:42,690
and the dealer will pull 
the trigger instead.

84
00:05:43,170 --> 00:05:46,010
Now, Nishida-san, what will you do?

85
00:05:46,920 --> 00:05:48,210
I'll shoot.

86
00:05:56,960 --> 00:05:58,740
It's empty!

87
00:05:58,740 --> 00:06:00,580
Congratulations.

88
00:06:00,580 --> 00:06:03,460
Normally, that would earn you one chip—

89
00:06:03,460 --> 00:06:06,560
that is, a million yen.

90
00:06:06,560 --> 00:06:07,570
Right.

91
00:06:07,570 --> 00:06:09,240
Next up, Kanzaki-san.

92
00:06:10,030 --> 00:06:11,330
Nao.

93
00:06:11,810 --> 00:06:13,590
Don't let your guard down.

94
00:06:13,590 --> 00:06:17,160
This run-through could give us 
the breakthrough we need.

95
00:06:17,160 --> 00:06:18,250
Understand?

96
00:06:19,200 --> 00:06:20,180
Right.

97
00:06:21,730 --> 00:06:25,610
That's right. A hint as to 
how to win the game...

98
00:06:26,340 --> 00:06:27,930
Um...

99
00:06:27,930 --> 00:06:32,460
I assigned my bullets to chambers 
eighteen, twenty, and twenty-three.

100
00:06:32,840 --> 00:06:37,360
It's no use. After the spin,
I don't know which chamber's which!

101
00:06:37,850 --> 00:06:41,020
But if I look closely, 
there might be a clue!

102
00:06:43,620 --> 00:06:46,490
No... I don't see anything.

103
00:06:47,040 --> 00:06:49,390
Kanzaki-san, will you shoot?

104
00:06:50,490 --> 00:06:53,220
Y-Yes, I will.

105
00:06:54,360 --> 00:06:57,350
The chance of a discharge 
is six in twenty-three.

106
00:06:57,850 --> 00:07:02,150
It's far more likely to be 
empty than loaded... right?

107
00:07:08,630 --> 00:07:11,890
A shame. You took a bullet.

108
00:07:12,180 --> 00:07:16,720
In the game, that would be a loss
 of fifty chips... 50 million yen.

109
00:07:18,140 --> 00:07:20,170
I have to do something...

110
00:07:20,170 --> 00:07:22,780
I have to find a way to win the game!

111
00:07:23,400 --> 00:07:30,400
{\fad(500,1)\fnArial Black\shad0\c&HDDE2E2&\3c&H191F23&\t(2002,2310,\fs10)\move(323.077,63.538,323.077,50,2002,2310)}Discharges

112
00:07:23,400 --> 00:07:30,400
{\an1\fad(500,1)\fnArial Black\shad0\c&HF2F1F2&\3c&HC3BC79&\t(2002,2310,\fs10)\move(20,64,182.462,44.923,2002,2310)}Western Army

113
00:07:23,400 --> 00:07:30,400
{\an3\fad(500,1)\fnArial Black\shad0\c&HF2F1F2&\3c&H8F66C6&\t(2002,2310,\fs10)\move(620,64,459.385,45.538,2002,2310)}Eastern Army

114
00:07:25,450 --> 00:07:27,540
The run-through is complete.

115
00:07:27,540 --> 00:07:30,410
The game is called by 
the number of discharges.

116
00:07:30,640 --> 00:07:34,170
The game only ends when all 
six bullets are discharged.

117
00:07:34,170 --> 00:07:37,820
In other words, even if victory 
is clinched with a score of 4-0,

118
00:07:37,820 --> 00:07:41,410
the game will continue until 
the sixth shot is fired.

119
00:07:45,910 --> 00:07:47,780
The real game will now begin.

120
00:07:47,780 --> 00:07:51,010
All players except the Spearheads
 must clear the room.

121
00:07:51,010 --> 00:07:53,240
I'm sorry, Fukunaga-san.

122
00:07:53,240 --> 00:07:55,660
I couldn't figure out a thing.

123
00:07:55,660 --> 00:07:57,240
Hey, no problem.

124
00:07:57,240 --> 00:08:00,270
I honestly didn't expect 
anything from you.

125
00:08:09,830 --> 00:08:13,150
I was completely useless back there.

126
00:08:13,150 --> 00:08:14,810
That's not true.

127
00:08:14,810 --> 00:08:17,010
That round taught us a lot.

128
00:08:18,270 --> 00:08:22,040
Don't worry. We learned 
all we needed and more.

129
00:08:22,420 --> 00:08:25,110
We can win this game for sure.

130
00:08:25,550 --> 00:08:26,980
We can?

131
00:08:26,980 --> 00:08:29,250
But there's no way to tell 
where your bullets are.

132
00:08:29,250 --> 00:08:31,790
Isn't it all about luck?

133
00:08:32,070 --> 00:08:35,170
The first discharge might 
come down to luck, true.

134
00:08:35,170 --> 00:08:38,670
But there's a clear way to know where 
your other two shots are, right?

135
00:08:39,930 --> 00:08:43,890
Load your bullets in 
consecutive chambers...

136
00:08:43,890 --> 00:08:45,940
At eleven, twelve, 
and thirteen, for instance.

137
00:08:46,980 --> 00:08:48,440
That's true!

138
00:08:48,770 --> 00:08:52,940
Then, once the first shot comes up, 
you pass the next turn for sure.

139
00:08:53,280 --> 00:08:54,570
If the next chamber is empty,

140
00:08:54,570 --> 00:08:57,470
you'll know that first bullet 
was loaded by your opponent.

141
00:08:57,470 --> 00:09:00,960
If it's loaded, you'll know that 
first bullet was one of yours.

142
00:09:01,240 --> 00:09:04,700
Then you can be certain 
the next one's loaded, too!

143
00:09:04,700 --> 00:09:08,190
Amazing! That's the best
 strategy, isn't it?

144
00:09:08,190 --> 00:09:13,780
Loading that way guarantees you won't get
 hit by your own second and third bullets.

145
00:09:14,420 --> 00:09:16,670
It'd give you a sizable advantage.

146
00:09:18,600 --> 00:09:19,620
But...

147
00:09:19,940 --> 00:09:23,440
The other team probably 
realizes that too, don't they?

148
00:09:23,440 --> 00:09:25,100
It's fine if they do.

149
00:09:25,100 --> 00:09:27,720
In fact, it'd make things easier for us.

150
00:09:29,060 --> 00:09:33,710
There's one more loophole we 
can use to gain an advantage.

151
00:09:40,010 --> 00:09:42,290
Now, let the Spearhead match,

152
00:09:42,290 --> 00:09:45,830
Twenty-Four-Chamber 
Russian Roulette, begin!

153
00:09:46,170 --> 00:09:48,320
The loading is complete.

154
00:09:48,580 --> 00:09:50,850
I will now spin the cylinder.

155
00:10:02,540 --> 00:10:05,030
Let us determine the first turn.

156
00:10:10,510 --> 00:10:13,520
Fukunaga-san of the East will go first.

157
00:10:13,520 --> 00:10:14,590
Okay.

158
00:10:18,750 --> 00:10:19,850
Pass.

159
00:10:21,610 --> 00:10:24,170
Nishida-san of the West, if you please.

160
00:10:37,520 --> 00:10:39,210
I-I'll pass.

161
00:10:39,510 --> 00:10:41,420
Fukunaga-san, if you please.

162
00:10:42,150 --> 00:10:43,220
Pass.

163
00:10:44,120 --> 00:10:46,970
This chick didn't even hesitate!

164
00:10:47,520 --> 00:10:50,350
Does she see something I don't?

165
00:10:50,350 --> 00:10:52,340
There's no way.

166
00:10:52,340 --> 00:10:55,070
She didn't play in the run-through. 
She can't know squat!

167
00:10:55,380 --> 00:10:58,290
But... just in case...

168
00:10:58,680 --> 00:11:00,570
I pass again!

169
00:11:02,510 --> 00:11:06,430
Well, Fukunaga-san, one more pass 
and the pot will be forfeit.

170
00:11:06,430 --> 00:11:07,830
What will you do?

171
00:11:07,830 --> 00:11:09,570
Obviously, I'll pa—

172
00:11:09,820 --> 00:11:11,960
Nah, I think I'll shoot.

173
00:11:20,120 --> 00:11:22,390
The first chamber is empty.

174
00:11:22,720 --> 00:11:27,220
Fukunaga of the Eastern Army takes 
a pile of chips to start us off.

175
00:11:27,220 --> 00:11:30,370
That's amazing! Fukunaga-san's so daring!

176
00:11:31,620 --> 00:11:33,360
That's not daring.

177
00:11:33,850 --> 00:11:38,160
I told you. There's one other 
loophole in this game...

178
00:11:40,050 --> 00:11:42,600
I've lost 10 million already.

179
00:11:43,910 --> 00:11:46,380
You're dancing to my tune.

180
00:11:46,870 --> 00:11:51,450
As it happens, I know exactly 
where the bullets are.

181
00:11:51,450 --> 00:11:52,410
Get it?

182
00:11:52,410 --> 00:11:53,900
What?!

183
00:11:53,900 --> 00:11:55,830
No way!

184
00:11:58,930 --> 00:12:00,280
That can't be.

185
00:12:00,720 --> 00:12:05,290
I looked all over the revolver 
during the run-through!

186
00:12:05,610 --> 00:12:07,890
I came to one conclusion...

187
00:12:07,890 --> 00:12:12,410
There's no way to tell where 
it's loaded from the outside.

188
00:12:14,590 --> 00:12:18,570
She's bluffing. It was dumb luck 
that the chamber was empty.

189
00:12:18,570 --> 00:12:22,070
She took a big gamble, 
and it happened to pay off!

190
00:12:23,290 --> 00:12:24,360
Pass.

191
00:12:24,360 --> 00:12:26,070
{\fad(190,1)\fnAria\b1\shad0l\fs12\pos(156.307,271.846)\3c&H393839&}Round 2

192
00:12:24,360 --> 00:12:26,070
{\fad(190,1)\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,259.632)}East

193
00:12:24,360 --> 00:12:26,070
{\fad(190,1)\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,306.703)}West

194
00:12:24,360 --> 00:12:26,070
{\fad(190,1)\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,305.446)}Pass

195
00:12:30,210 --> 00:12:31,820
Then I'll pass, too.

196
00:12:30,330 --> 00:12:31,830
{\\fnAria\b1\shad0l\fs12\3c&H393839&\pos(156.307,270.246)}Round 2

197
00:12:30,330 --> 00:12:31,830
{\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,258.032)}East

198
00:12:30,330 --> 00:12:31,830
{\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,305.103)}West

199
00:12:30,330 --> 00:12:31,830
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,303.846)}Pass

200
00:12:30,330 --> 00:12:31,830
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(321.64,257.979)}Pass

201
00:12:32,690 --> 00:12:35,070
What was that laugh about?!

202
00:12:36,810 --> 00:12:39,590
Fukunaga's great with the mind games.

203
00:12:39,590 --> 00:12:43,410
Hang on, does she seriously 
know where the bullets are?

204
00:12:43,850 --> 00:12:46,770
For now, I'd better just watch...

205
00:12:47,390 --> 00:12:48,510
Pass!

206
00:12:47,590 --> 00:12:48,850
{\\fnAria\b1\shad0l\fs12\3c&H393839&\pos(156.307,271.846)}Round 2

207
00:12:47,590 --> 00:12:48,850
{\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,259.632)}East

208
00:12:47,590 --> 00:12:48,850
{\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,306.703)}West

209
00:12:47,590 --> 00:12:48,850
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,305.446)}Pass

210
00:12:47,590 --> 00:12:48,850
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(321.64,259.579)}Pass

211
00:12:47,590 --> 00:12:48,850
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(370.44,305.446)}Pass

212
00:12:49,210 --> 00:12:51,190
In that case, I'll also...

213
00:12:51,640 --> 00:12:54,180
No, I think I'll shoot.

214
00:13:02,120 --> 00:13:05,330
Fukunaga of the East unloads 
a second empty chamber.

215
00:13:05,320 --> 00:13:08,820
{\an8\fnArial Black\c&HEBEBEB&\3c&H12181A&\4c&H12181A&}Chip Divide

216
00:13:05,320 --> 00:13:08,820
{\shad0\bord0\fnArial Black\c&HEBEBEB&\3c&H12181A&\4c&H12181A&\pos(349.333,152.4)}chip

217
00:13:05,320 --> 00:13:08,820
{\shad0\an1\fnArial Black\c&H451C8A&\3c&HF3F0EF&\4c&H12181A&\pos(380.267,222.8)}Eastern Army {\bord0\c&HF7F3F1&}lead

218
00:13:05,330 --> 00:13:08,830
The Eastern Army's lead 
increases to thirty chips.

219
00:13:09,610 --> 00:13:11,320
But... how?

220
00:13:12,910 --> 00:13:14,840
I told you, didn't I?

221
00:13:14,840 --> 00:13:17,990
I know exactly where the bullets are.

222
00:13:18,710 --> 00:13:20,340
{\fad(310,1)\bord1.5\shad2\blur\fnArial Black\4c&HABBFBC&\pos(320,305)}Round 3

223
00:13:21,320 --> 00:13:22,350
Pass.

224
00:13:21,960 --> 00:13:24,840
{\\fnAria\b1\shad0l\fs12\3c&H393839&\pos(156.307,271.846)}Round 3

225
00:13:21,960 --> 00:13:24,840
{\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,259.632)}East

226
00:13:21,960 --> 00:13:24,840
{\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,306.703)}West

227
00:13:21,960 --> 00:13:24,840
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,305.446)}Pass

228
00:13:22,710 --> 00:13:25,000
Next, Fukunaga-san.

229
00:13:26,880 --> 00:13:29,030
It should be coming up pretty soon.

230
00:13:29,990 --> 00:13:31,470
{\\fnAria\b1\shad0l\fs12\3c&H393839&\pos(156.307,271.846)}Round 3

231
00:13:29,990 --> 00:13:31,470
{\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,259.632)}East

232
00:13:29,990 --> 00:13:31,470
{\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,306.703)}West

233
00:13:29,990 --> 00:13:31,470
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,305.446)}Pass

234
00:13:29,990 --> 00:13:31,470
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(320.44,259.669)}Pass

235
00:13:30,010 --> 00:13:31,170
I'll pass.

236
00:13:32,090 --> 00:13:33,480
"Pretty soon"?!

237
00:13:33,480 --> 00:13:37,470
So she doesn't know 
where the bullets are?!

238
00:13:37,470 --> 00:13:42,160
Hey, why not work up the guts 
to pull the trigger for once?

239
00:13:42,160 --> 00:13:43,980
You might just find it empty.

240
00:13:44,290 --> 00:13:46,450
I'm not falling for that!

241
00:13:47,530 --> 00:13:48,870
I pass!

242
00:13:48,430 --> 00:13:49,760
{\\fnAria\b1\shad0l\fs12\3c&H393839&\pos(156.307,271.846)}Round 3

243
00:13:48,430 --> 00:13:49,760
{\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,259.632)}East

244
00:13:48,430 --> 00:13:49,760
{\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,306.703)}West

245
00:13:48,430 --> 00:13:49,760
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,305.446)}Pass

246
00:13:48,430 --> 00:13:49,760
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(370.44,305.446)}Pass

247
00:13:48,430 --> 00:13:49,760
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(320.44,259.669)}Pass

248
00:13:52,340 --> 00:13:54,350
I guess I'll shoot, then.

249
00:14:00,540 --> 00:14:02,590
Another empty chamber.

250
00:14:02,590 --> 00:14:06,250
Fukunaga of the Eastern Army 
takes the pot once more.

251
00:14:06,770 --> 00:14:08,390
Amazing!

252
00:14:09,550 --> 00:14:14,760
So... what's the other loophole?

253
00:14:15,590 --> 00:14:21,080
Before the game, the dealer spins
the cylinder in front of the players.

254
00:14:21,700 --> 00:14:24,020
To prevent potential dealer interference,

255
00:14:24,020 --> 00:14:26,510
they let the cylinder stop 
naturally before locking it.

256
00:14:27,020 --> 00:14:32,030
The dealer also holds the gun 
so the players can't see inside.

257
00:14:32,990 --> 00:14:36,930
They're doing that to 
make sure it's fair, right?

258
00:14:37,420 --> 00:14:38,590
But, paradoxically,

259
00:14:38,920 --> 00:14:43,090
this action makes the game 
distinctly {\i1}un{\i0}fair.

260
00:14:43,810 --> 00:14:47,990
You didn't notice the sound the 
cylinder makes when it's spun?

261
00:14:50,250 --> 00:14:53,310
If you listen closely,
 its speed isn't uniform.

262
00:14:53,310 --> 00:14:55,740
There's a slight fluctuation.

263
00:14:55,740 --> 00:14:56,860
Why is that?

264
00:14:57,430 --> 00:15:03,380
{\an8\pos(175,15)\fnArial\b1\fs16\shad0\bord0}Not Loaded

265
00:14:57,430 --> 00:15:03,380
{\an8\pos(465,15)\fnArial\b1\fs16\shad0\bord0}Loaded

266
00:14:57,430 --> 00:15:02,600
The presence of six bullets inside 
affects the center of gravity.

267
00:15:03,340 --> 00:15:06,510
The outcome of the run-through 
game made that clear.

268
00:15:06,920 --> 00:15:09,490
An illustration of the loaded
chambers would look like this.

269
00:15:11,260 --> 00:15:13,360
They're concentrated on the bottom!

270
00:15:13,750 --> 00:15:15,590
Once the run-through was over,

271
00:15:15,590 --> 00:15:19,120
I quietly borrowed the gun and 
tried spinning the cylinder myself.

272
00:15:19,540 --> 00:15:21,880
Leaving the bullets where 
they were, of course.

273
00:15:22,700 --> 00:15:28,870
When I did, the spin came to a stop just 
a chamber off where it had during play.

274
00:15:25,670 --> 00:15:28,880
{\fnArial Black\fs12\shad0\pos(178.134,85.467)\3c&HD6D6D6&\c&H262626&}First Shot

275
00:15:25,670 --> 00:15:28,880
{\fnArial Black\fs12\shad0\pos(472.134,85.467)\3c&HD6D6D6&\c&H262626&}First Shot

276
00:15:25,670 --> 00:15:28,880
{\fad(190,1)\an8\pos(175,15)\fnArial\b1\fs16\shad0\bord0}Akiyama Shuffle

277
00:15:25,670 --> 00:15:28,880
{\fad(190,1)\an8\pos(465,15)\fnArial\b1\fs16\shad0\bord0}Dealer Shuffle

278
00:15:28,870 --> 00:15:32,420
The gun is clearly unbalanced.

279
00:15:33,130 --> 00:15:34,560
I see...

280
00:15:34,560 --> 00:15:38,350
The best strategy in this game 
is to load three bullets in a row.

281
00:15:38,820 --> 00:15:41,820
So let's assume both teams 
did the same thing.

282
00:15:42,660 --> 00:15:46,740
Unless they coincidentally positioned 
their bullets exactly opposed,

283
00:15:46,740 --> 00:15:49,400
it would inevitably change
 the center of gravity,

284
00:15:49,400 --> 00:15:51,720
with the heavier side ending
 up at the bottom.

285
00:15:52,260 --> 00:15:56,980
And because there's a cylinder stop 
to prevent it from rolling back,

286
00:15:56,980 --> 00:16:00,610
inertia will tend to carry it 
a little bit further than that.

287
00:16:01,890 --> 00:16:06,560
{\fad(420,500)\fnArial\b1\fs12\shad0\3c&HCFCFCF&\c&H444444&\pos(219.8,67.717)}First Shot

288
00:16:02,450 --> 00:16:06,560
Which means the chance of there being 
a bullet in the first six chambers

289
00:16:06,560 --> 00:16:08,090
is exceptionally low.

290
00:16:08,540 --> 00:16:14,890
But that's only if her opponent loaded 
three bullets in a row, right?

291
00:16:14,890 --> 00:16:17,680
He did, though. I'm sure of that.

292
00:16:18,050 --> 00:16:19,430
Because...

293
00:16:20,330 --> 00:16:22,120
I told him to.

294
00:16:23,590 --> 00:16:27,940
After the run-through, I muttered
 loud enough for their team to hear...

295
00:16:28,680 --> 00:16:29,690
Oh?

296
00:16:30,040 --> 00:16:32,950
Shouldn't you just load all 
three bullets in a row?

297
00:16:34,700 --> 00:16:36,330
Ah, whoops.

298
00:16:37,100 --> 00:16:40,680
What I said clearly got 
a reaction from them.

299
00:16:41,700 --> 00:16:43,170
Amazing...

300
00:16:43,170 --> 00:16:45,460
You were that prepared, Akiyama-san?

301
00:16:46,190 --> 00:16:48,380
This is the Liar Game.

302
00:16:48,380 --> 00:16:50,280
That's the level you have to play at.

303
00:16:51,090 --> 00:16:54,840
{\an8}Akiyama-san's powers of observation 
and thinking ahead paid dividends,

304
00:16:53,590 --> 00:16:56,340
{\fad(310,230)\bord1.5\shad0\fnArial Black\4c&HABBFBC&\pos(320,305)}Round 5

305
00:16:54,840 --> 00:16:58,820
{\an8}and Fukunaga-san continued to dominate.

306
00:16:57,050 --> 00:16:59,600
{\fad(310,1)\bord1.5\shad0\fnArial Black\4c&HABBFBC&\pos(320,305)}Round 6

307
00:16:59,590 --> 00:17:01,760
Six empty chambers in a row!

308
00:17:01,760 --> 00:17:05,290
The difference in earnings 
widens to 70 million.

309
00:17:05,620 --> 00:17:08,230
Fukunaga-san's amazing!

310
00:17:08,230 --> 00:17:10,040
The problem starts now, though.

311
00:17:11,150 --> 00:17:15,510
From the seventh shot onward, the 
chance of a loaded chamber skyrockets.

312
00:17:15,510 --> 00:17:17,610
She can't keep going like this.

313
00:17:17,910 --> 00:17:22,610
"Don't pull the trigger on yourself, 
but convince the opponent to do so."

314
00:17:22,950 --> 00:17:26,120
Fukunaga's skill will carry 
the rounds to come.

315
00:17:26,120 --> 00:17:28,620
{\fad(310,1)\bord1.5\shad0\fnArial Black\4c&HABBFBC&\pos(320,305)}Round 9

316
00:17:28,900 --> 00:17:30,380
I'll shoot.

317
00:17:35,840 --> 00:17:38,380
The Western Army takes the first bullet.

318
00:17:40,350 --> 00:17:42,690
You completely fell for it.

319
00:17:42,690 --> 00:17:44,930
Time-out, please!

320
00:17:44,930 --> 00:17:48,680
The Western Army quickly 
calls their time-out.

321
00:17:48,680 --> 00:17:52,040
You will now have three 
minutes of planning time.

322
00:17:53,000 --> 00:17:54,560
Did you see that, Nao?

323
00:17:54,560 --> 00:17:56,940
I made him eat the first bullet!

324
00:17:57,270 --> 00:18:01,200
He fell right into my trap!

325
00:18:01,200 --> 00:18:03,100
How did you do that?

326
00:18:03,100 --> 00:18:07,420
Since you're such a dunce, 
I'll explain the whole thing.

327
00:18:07,810 --> 00:18:13,720
Before the game, Akiyama told me 
how the cylinder was off-balance.

328
00:18:14,110 --> 00:18:17,470
Plus, he'd tricked the enemy

329
00:18:17,470 --> 00:18:22,170
into loading three in a row 
to help with our plan.

330
00:18:22,640 --> 00:18:24,830
Either way, since there 
was such a low chance

331
00:18:24,830 --> 00:18:27,100
of a bullet being in 
the first six chambers,

332
00:18:27,100 --> 00:18:29,220
I could fire them all 
with total confidence.

333
00:18:29,590 --> 00:18:34,370
Obviously, I was rattling my opponent
while raking in the pot chips.

334
00:18:34,630 --> 00:18:36,490
But the real challenge was yet to come.

335
00:18:36,730 --> 00:18:41,640
Starting with that seventh shot, the odds
of a bullet have risen dramatically.

336
00:18:41,740 --> 00:18:44,490
{\fad(350,1)\fnAria\b1\shad0l\fs12\3c&H393839&\pos(156.307,271.846)}Round 7

337
00:18:41,740 --> 00:18:44,490
{\fad(350,1)\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,259.632)}East

338
00:18:41,740 --> 00:18:44,490
{\fad(350,1)\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,306.703)}West

339
00:18:41,740 --> 00:18:44,490
{\fad(350,1)\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,305.89)}Pass

340
00:18:41,740 --> 00:18:44,490
{\fad(350,1)\fnAria\b1\shad0l\fs12\3c&H393839&\pos(320.44,259.669)}Pass

341
00:18:42,410 --> 00:18:44,170
P-Pass.

342
00:18:43,760 --> 00:18:44,490
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(370.44,305.89)}Pass

343
00:18:45,090 --> 00:18:46,370
I think I'll shoot.

344
00:18:50,620 --> 00:18:54,250
I'm impressed you took that 
shot on the seventh round...

345
00:18:54,250 --> 00:18:59,000
I'd determined from the sound of the 
spin that the balance was {\i1}very{\i0} off.

346
00:18:59,600 --> 00:19:01,860
But that was my last chance.

347
00:19:01,860 --> 00:19:06,260
Even I didn't have the courage to pull 
the trigger on the eighth round.

348
00:19:07,040 --> 00:19:10,280
I was thinking she was pretty damn gutsy.

349
00:19:10,280 --> 00:19:13,510
But at the same time, it occurred to me...

350
00:19:14,330 --> 00:19:19,380
that she might really know 
where the bullets are!

351
00:19:20,020 --> 00:19:22,780
And when I looked at the gun again...

352
00:19:22,780 --> 00:19:25,290
I realized something incredible!

353
00:19:26,140 --> 00:19:28,450
What are these black smudges?

354
00:19:30,350 --> 00:19:34,310
There are actually two places 
where there's three in a row...

355
00:19:34,630 --> 00:19:37,360
I loaded my bullets consecutively.

356
00:19:37,360 --> 00:19:40,550
So if the other team did the same thing...

357
00:19:41,630 --> 00:19:46,030
Maybe these smudges match 
where the bullets are?

358
00:19:46,890 --> 00:19:49,390
Of course! It's gunpowder!

359
00:19:49,760 --> 00:19:51,230
When the bullets were loaded,

360
00:19:51,230 --> 00:19:55,050
some leaked out onto 
the back of the cylinder!

361
00:19:55,680 --> 00:19:58,210
So the bullets are laid out like this!

362
00:19:59,390 --> 00:20:01,040
I get it now!

363
00:20:01,040 --> 00:20:05,150
She was so confident about firing 
because she saw these smudges!

364
00:20:05,560 --> 00:20:08,860
Which means the first bullet won't 
come until round fourteen!

365
00:20:09,310 --> 00:20:13,310
{\fad(1,500)\fnArial\b1\fs14\shad0\pos(339.8,44.333)\3c&HCFCFCF&\c&H444444&}Current Shot

366
00:20:09,790 --> 00:20:12,860
Hey, I've got six shots to go!

367
00:20:13,940 --> 00:20:15,240
I'm firing.

368
00:20:20,110 --> 00:20:22,870
The Western Army unloads an empty chamber.

369
00:20:22,870 --> 00:20:24,350
They strike a blow back.

370
00:20:24,630 --> 00:20:26,350
I can do this.

371
00:20:26,350 --> 00:20:27,990
There are nine shots left I can take!

372
00:20:27,990 --> 00:20:29,950
I can definitely turn this around!

373
00:20:31,850 --> 00:20:36,100
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(156.307,271.846)}Round 9

374
00:20:31,850 --> 00:20:36,100
{\fnArial Black\b1\shad0l\fs12\3c&H8053BC&\pos(215.164,259.632)}East

375
00:20:31,850 --> 00:20:36,100
{\fnArial Black\b1\shad0l\fs12\3c&HB8AE65&\pos(216.307,306.703)}West

376
00:20:31,850 --> 00:20:36,100
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(270.44,259.669)}Pass

377
00:20:31,850 --> 00:20:36,100
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(370.44,259.669)}Pass

378
00:20:31,850 --> 00:20:36,100
{\fnAria\b1\shad0l\fs12\3c&H393839&\pos(320.44,305.89)}Pass

379
00:20:31,850 --> 00:20:33,690
{\an8}Then, on the ninth round...

380
00:20:34,450 --> 00:20:35,610
I'll shoot.

381
00:20:44,420 --> 00:20:46,850
So what were the smudges?

382
00:20:48,780 --> 00:20:49,910
This.

383
00:20:49,910 --> 00:20:54,370
Just some eyeliner shavings.

384
00:20:54,370 --> 00:20:55,170
See?

385
00:20:56,330 --> 00:20:57,870
It looks like gunpowder!

386
00:20:57,870 --> 00:21:01,520
If he'd been thinking straight,
 he would've seen right through it.

387
00:21:01,520 --> 00:21:04,340
But he was already out of his mind.

388
00:21:04,900 --> 00:21:06,910
He felt his back against the wall.

389
00:21:06,910 --> 00:21:10,740
And in that state of mind, he saw 
those three smudges in a row...

390
00:21:11,090 --> 00:21:15,960
He convinced himself there 
had to be a causal link.

391
00:21:16,610 --> 00:21:20,350
Your three minutes are up. 
The game will resume.

392
00:21:20,350 --> 00:21:23,950
Spearheads, please return 
to the game room.

393
00:21:23,950 --> 00:21:25,490
At any rate, I'd say...

394
00:21:26,210 --> 00:21:29,780
this Spearhead match is in the bag.

395
00:21:30,370 --> 00:21:38,020
{\fay.1\an8\fnArial Black\c&HEBEBEB&\3c&H12181A&\4c&H12181A&\move(361.067,-42.267,361.067,-5.267)}Chip Divide

396
00:21:30,370 --> 00:21:38,020
{\fay.1\shad0\bord0\fnArial Black\c&HEBEBEB&\3c&H12181A&\4c&H12181A&\move(390.4,88.4,390.4,142.4)}chip

397
00:21:30,370 --> 00:21:38,020
{\fay.1\shad0\an1\fnArial Black\c&H451C8A&\3c&HF3F0EF&\4c&H12181A&\move(421.334,162.533,421.334,216.533)}Eastern Army
 {\bord0\c&HF7F3F1&}lead

398
00:21:31,190 --> 00:21:34,700
The discharge score is 1-0.

399
00:21:34,700 --> 00:21:38,010
The Eastern Army has a healthy 
lead in chips, as well.

400
00:21:38,010 --> 00:21:40,230
This will be the tenth round.

401
00:21:40,230 --> 00:21:42,670
Fukunaga-san of the East, if you please.

402
00:21:43,690 --> 00:21:44,780
Pass.

403
00:21:45,140 --> 00:21:47,260
Next, Nishida-san.

404
00:21:48,380 --> 00:21:49,520
I'll pass.

405
00:21:49,760 --> 00:21:51,330
Fukunaga-san.

406
00:21:51,330 --> 00:21:52,290
Pass.

407
00:21:52,760 --> 00:21:55,050
Gosh, what a relief.

408
00:21:55,050 --> 00:21:57,980
It looks like we'll win the Spearhead—

409
00:22:01,020 --> 00:22:02,240
What is it?

410
00:22:02,870 --> 00:22:05,780
I just realized something terrible.

411
00:22:06,530 --> 00:22:08,770
There's...

412
00:22:09,520 --> 00:22:12,120
a terrible trap that's been set for us!

413
00:23:45,080 --> 00:23:50,080
{\fnTimes New Roman\fs16\pos(320,85)\shad0\bord0\c&HA8C3C3&}Next Time

414
00:23:45,080 --> 00:23:50,080
{\fnTimes New Roman\an8\b1\shad0\bord0\pos(320,185)}Trap

